Cheese sniffer game
Cheesing opponents to steal wins have become such a common practice in many gaming communities that Dictionary. There are countless videos and memes of gamers showing off their cheesy gaming exploits in nearly every genre. The term has been used loosely throughout gaming history to describe widely varying strategies, but it was the diehard fans of Street Fighter II that made cheesing into what it is today.
Nearly a century later, it became popular among the Street Fighter II community. The Capcom fighting game followed the success of the original arcade cabinet that quickly developed a dedicated community of fans obsessed with its intense, one-on-one showdowns. It went from dimly lit arcades to the Super Nintendo Entertainment System in , which introduced the game to a new generation of at-home gamers and sold 6.
Street Fighter II is widely considered to have popularized one-versus-one, tournament-level video game competitions. One of the earliest online uses of the word was posted on virtual bulletin board Usenet in Bison cheesy. For example: spamming the same move repeatedly and locking your opponent in place. Go out of the dining room and go up to Wallace's bedroom.
Pick up the Tennis Racket next to the bedside table and then go back downstairs again. Go into the kitchen and after Wallace returns pick up the Answering Machine and the Frying Pan off the cooker. Head outside the front. Approach the garden gnomes, click on the one with the sign to make the pond appear and give the Tennis Racket to the other one. Head down to the High Street. Grab a free sample of cheese off the floor and then go over to the Newsagents.
Play Mrs. Gabberley the message off the Answering Machine and she'll shut her shop. Continue along and scratch at the Police Station door, Constable Dibbins should drop a piece of Gorgonzola out of his hat even if you put Wensleydale in there. Now, to set a trap for some bees you'll now need to use the Frying Pan on the support stick of the awning above the shop.
Run back to Mr. Paneer's shop and rattle the drainpipe to the left of it. This should scare the bees and they'll fall into your trap. If the frying pan goes off too soon you can go and reset it and the awning. Go back inside the house and into the dining room. Pull the lever and you'll trap the bee that went to sleep in Wallace's bedroom. Walk over to Major Crum and talk to him to take charge of the porridge gun.
First fire it at the shed door on the right, this will trigger the Techno Trousers to start mowing the lawn, they'll stop partway. Fire at the bee that flies above it and then hit the trousers again. This will trap it in the shed. Next, shoot the rubbish bin which will cause the lid to fly into the fence. Shoot the tree that Felicity is hanging onto the lure out that squirrel. Again shoot a bee into the bin and then shoot the squirrel. He should cause the bin lid to flip back onto the bin trapping the bee.
Finally, shoot the remaining bee so that it falls into the pond. Hit the gnome with the stop sign and the bee will flip into the Tennis Racket you gave to the other gnome and then straight into the tree. Job done. Head back upstairs to Wallace's room and take the record off the record player up there. Go downstairs and search through the clothes that Wallace left behind earlier, pick up the remote for the Sniffer Now head out the back and drop one of your cheeses down the hole onto the bee hive below.
Go down into the basement and use the remote to bring the Sniffer over to you, you do that be selecting whichever cheese it is that you have left with the remote. Jump into the mouse and tell it to go to the cheese you dropped down onto the hive.
Once you're on top use the lullaby record on the record player and all the bees will go to sleep. Go into the kitchen and talk to Wallace to finish off this act. Look in the glove box and take out the handle from inside.
Press the middle of the three buttons to open the sun roof. Climb up through the sun roof and use the crank on the ladder control box on top of the van. Climb back into the van and start the wipers by pressing the left of the three buttons. Climb back onto the roof and grab the feather from the wipers. Then climb onto the ladder and use the feather to tickle the bee. Don't bother shooting her, cancel out to Wallace in the van. Use the Growth Formula on the hatch outside the window.
Look at the dashboard again and switch the radio until the bee starts laughing. Look in the sights to get back to shooting. Simply fire a single shot into the Queen Bee's mouth when she laughs at the radio to finish the game. Pick up Pepper Shaker. Use Pepper Shaker on Chessboard. Pick up post.
Go back into dining room. Pick up badger. Go to kitchen. Switch dial to Tap. Press red button. Use Badger with the wire. Press red button twice. Give Wallace egg. Give honey to Wallace. Click on toaster. Open fridge. Pick up butter. Use butter on footprints. Use toaster again. Give Wallace toast.
Use flowers on pollenator. Go upstairs. Go out the front. Talk to neighbour. Use seeds on dirt patch next to gate. Go up to bedroom. Pick up cheese. Head to High Street. Collect free cheese. Throw one cheese into jail. Click on Policeman's Helmet. Put remaining cheese in helmet. Click on petition on the wall.
Use remote to make robot face police officer. Make it face the bed. Make it shake its head with missing cheese. Put battery in mixer. Pick up toast. Talk to Major Crum. Click on Jar. Pick up Snail. Click on ledge above Newsagents. Pick up flowers. Talk to Newsagent. Give two random words. Give word "Mild" from Mouth Melters. Give word "Gentleman" from watch advert. Show snail to neighbour. Throw toast at squirrel. TS3 — I believe this post demonstrates my ability to gain a coherent understanding of the curriculum subjects which will be a continuous part of my role role as a teacher.
Skip to content. Session 3 was about the Computing curriculum which is extremely important as this is a new area of the National Curriculum; only implemented in September I was disappointed to have been ill for this session and therefore will endeavour to use the resources available to teach myself about Computing and explore various ways in which it can be taught to Early Years and KS1 children. Early Years practitioners should introduce computing skills to children during the Early Years, this will provide them with the necessary skills for them to build on once they reach KS1.
To encourage computational thinking in the Early Years children should be provided with resources in which they can sort and opportunities for planning the sequence in order to do something.
These kind of activities are teaching children about computing without actually using a computer. Such activities could include: sorting shapes ELG Mathematical Development; Creative Development , colours, animals or asking children to sequence a set of simple instructions e.
Additionally, there are plenty of online activities to also support computational thinking, such as these sorting activities:.
Beebots are recommended for Early Years, I have seen these used during school experience and children enjoy using them whilst learning how to program a toy to get from A to B; gaining the basic skills required for computer programming. Children have to press the arrows in order to make the Beebot move. To change the direction of the roamer an arrow key must be pressed followed by the amount of degrees to be turned. An algorithm is a set of instructions for solving some problems step by step, typically used by computers but people can also use them too.
This video explains what algorithms are in a simple way:.
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